

- #Grand theft auto vice city generator
- #Grand theft auto vice city code
- #Grand theft auto vice city Ps4
#Grand theft auto vice city generator
* Car generator counters now work properly for generators with fixed amount of spawns * Fixed an issue which would cause games to freeze if III/VC/SA were running at the same time * Bombs in cars stored in garages now save properly * All censorships from German and French versions of the game have been removed * Pathfinding for cars chasing the player has been improved * Metric-to-imperial conversion constants have been replaced with more accurate ones
#Grand theft auto vice city code
* Some car panels now are detached after car's explosion (like they were meant to be but the code forcibly fixed * FILE_FLAG_NO_BUFFERING flag has been removed from IMG reading functions - speeding up streaming * Fixed a bug causing cheat-spawned melee weapons to be forcibly replaced by other melee weapons upon walking into

* Corrected crime codes for police dispatch audio - police dispatch now refers to player crimes correctly * Fixed ambulance and firetruck dispatch timers - they reset on New Game now * Free resprays will not carry on a New Game now * All texts now have proper shadows (depending on chosen resolution, without the fix they'd appear thinner etc. Showed only on PS2 due to a bug in all PC versions * Reintroduced light glows under weapon/health/armour pickups, bribes, hidden packages and money pickups - they * Wet road reflections render properly again (just like with Road Reflections Fix) Therefore it's still recommended to play with Frame Limiter set to ON It doesn't freeze on fadeouts anymore, although it still has issues * Game now performs a bit better on high FPS.

* Rosenberg's lines which play when player is Busted work correctly now (just like with Rosie's Audio Fix) * More precise frame limiter, reducing lag spikes a bit when playing with Frame Limiter on * Mouse vertical axis does not lock during camera fadeins now Let's Play GTA Vice City Episode 16 - Mr.* Mouse vertical axis sensitivity now matches horizontal axis sensitivity Let's Play GTA Vice City Episode 15 - I Am The Law Let's Play GTA Vice City Episode 14 - Auntie Poulet Let's Play GTA Vice City Episode 13 - Punch And Shooty Let's Play GTA Vice City Episode 12 - Goodnight, Mr. Let's Play GTA Vice City Episode 11 - Ooh Angry Let's Play GTA Vice City Episode 10 - Tech Support Let's Play GTA Vice City Episode 9 - The Big Boy Boat Let's Play GTA Vice City Episode 8 - Here Comes The Pizza Let's Play GTA Vice City Episode 7 - Boats Are Like Car Water Let's Play GTA Vice City Episode 6 - Tommy Upsetti Let's Play GTA Vice City Episode 5 - Grounded Let's Play GTA Vice City Episode 4 - Cop Have Boat Let's Play GTA Vice City Episode 3 - More Anime Chat Let's Play GTA Vice City Episode 2 - Jury Duty Let's Play GTA Vice City Episode 1 - Chaos Hellmode
#Grand theft auto vice city Ps4
We're playing on the PS4 port, and just to spice it up and embrace chaos, we're playing with Pedestrians have weapons, Pedestrian Riot, and Mad Cars cheats activated, as well as anything we feel like throwing on! Tragically, the flying cars cheat doesn't work on the PS4, so there'll be no flying tanks Nobody's more broken up over that than I am.Īnyway writing OPs sucks so here's the episodes Grace on the other hand, has never played a GTA game before, so why not introduce him with the game I'm most familiar with? It's still my favourite despite San Andreas being objectively better in nearly every regard Grand Theft Auto: Vice City is a game I played a shit ton when I was younger.
